[AC] Weekly Update 4/26/07

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[AC] Weekly Update 4/26/07

Postby Ziv » 27 Apr 2007 08:14

[turbine]

http://forums.ac.turbinegames.com/showt ... hp?t=33952

Hello there and welcome to this edition of the weekly update!

This week the team is busy getting the things they have designed implemented on to the test servers and making the paper versions of their quest ideas come to life. This is also the time when our QA staff begins the process of testing the new quests and giving feedback to the Devs.

We are continuing to investigate the problems that have been occurring on some of the worlds, which have been causing players to get timed out of the game or “stuck” in a state where they cannot log in to the game. On one of the more recent incidents we were able to get some rally good specific data, and the team is going through this data in hopes of finding out what may be causing these continuing issues. We are working very hard to find a solution to this problem, and will continue to do so until we have fixed whatever may be causing it. We would also like to take this chance to apologize for any inconvenience this may have caused players. We are taking this issue very, very seriously.

Finally, I was reading through the forums today and some interesting questions were brought up in a post by KronikJames. So, I am going to do my best to answer those questions here.

1. when ever we have an idea and post it here it would be nice to know if the idea is brought up in some Turbine meeting and what was said and if it is placed on the possible list or at least the good idea list.

With the entire team reading the forums, a good number of the things we discuss are based off of player ideas. While we may not always give direct credit to those folks, we always like to see the ideas that players come up with. We try to discuss these ideas as much as we can and we will continue to do so going forward.

2. when you guys/gals have a meeting it would be cool if we could watch and listen to it. just to see what a meeting is like for you. it would be like a Day in the Life of Frelorn or Django or whoever...

While in theory this may sound like a good idea, there are way too many things discussed in meeting that cannot be seen or heard by the public for many reasons, including us not wanting to give out company secrets. While I suppose we could change the meeting structure for something like this, doing that would kind of defeat the purpose. So in short, this is probably not going to happen.

3. how about a contest where the winner gets to come out and hang out at Turbine for the day at Turbine's Expense. it would be a behind the scenes look at Turbine from a players point of view.

I know in the old days of Turbine there were instances where something like this would happen. I can certainly inquire about doing something like this again as a contest reward of some sort. Getting it past our legal team could be the tricky part, but it does not hurt to ask.

4. how about double xp offers to get players to return. this would be where you send out an email to a bunch of players who are not subscribed and you tell them for the this weekend their acct is reactivated for free for and they get double xp for it as well. this might help people play agian and maybe reactivate. just a thought.

This one is easy. We have no plans for another double XP weekend anytime soon. We are however looking into getting some kind of welcome back type promotion together for former players. When I have more details about this I will post the information.


That’s about it for this week. Everyone have a great day and see you all in Dereth!
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Andy "Frelorn" Cataldo
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Turbine, Inc
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Ziv

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