by Ziv » 10 Aug 2004 11:16
RARE ITEMS
Will rare items be found in chests?
Answer: They’ll be found on monsters only, but chests are still in discussion.
What are the determining factors for rare drops? (i.e., will someone without healing find a Medicated Healing Kit?)
Answer: The rares are completely random drops.
Aren’t you concerned that high levels will kill low-level monsters to farm rares?
Answer: We’re taking this to account. srand likes to use the lottery analogy to describe the rare system: If you buy one ticket, you have a very tiny chance of winning. If you buy a thousand, you still have a very tiny chance. Doubling one’s kill totals will not significantly increase the chances of the player finding a rare item.
Can a character who does not own the expansion find a rare item?
Answer: No, rares are restricted to only expansion pack owners.
Since the loot generator will be checking if the character owns the expansion pack before dropping a rare, will we see an increase in lag?
Answer: The treasure system already does a decent amount of computation when determining loot. This flag check is trivial compared to some of that, so no noticeable increase in lag is expected.
If a rare drops and no one checks the corpse to loot it, did it really drop?
Answer: The amount of rares is an average based on the random generator, so it will not affect random drops. Since rares are completely random, it's to be expected that some months, no tier 5 items will drop, while some months three will.
Will rare items have an indicator as to which tier they belong to?
Answer: No, but each rare may have a catalogue number so that players can see what ones they are missing. The lower tiers should be obvious, but the higher tiers will be more subtle. The players will probably figure it out.
I'll E-Bay my rares!
Answer: You will until we use our item tracking code and ban you!